panorama - take Panorama Images of your world.tps - get the current tps (processed tps).Bloodhound - determine who and what is responsible for damage to another entity.auto-auth - chat-based bot authentication.Collect Block - Quick and simple block collection API.Movement - Smooth and realistic player movement, best suited for PvP.Projectile - Get the required launch angle for projectiles.GUI - Interact with nested GUI windows using async/await.Hawkeye - A utility for using auto-aim with bows.Tool - A utility for automatic tool/weapon selection with a high level API.Auto Crystal - Automatic placing & breaking of end crystals.Dashboard - Frontend dashboard for mineflayer bot.Armor Manager - automatic armor management.statemachine - A state machine API for more complex bot behaviors.web-inventory - web based inventory viewer.prismarine-viewer - simple web chunk viewer. pathfinder - advanced A* pathfinding with a lot of configurable features.Mineflayer is pluggable anyone can create a plugin that adds an even You can enable some protocol debugging output using DEBUG environment variable: Represent a minecraft biome with its associated data Represent a minecraft item with its associated dataĪn NBT parser for node-minecraft-protocol The core implementation of worlds for prismarine Node.js library to interact with Mojang's authentication system, known as Yggdrasil Represent a minecraft block with its associated dataĪ parser for a minecraft chat message (extracted from mineflayer) Provide the physics engine for minecraft entities Language independent module providing minecraft data for minecraft clients, servers and libraries. Parse and serialize minecraft packets, plus authentication and encryption. These are the main modules that make up mineflayer: module All the nice, reusable components sublimate away onto github and npm where everybody can collaborate to advance the commons." - substack from "how I write modules" Modules "When applications are done well, they are just the really application-specific, brackish residue that can't be so easily abstracted away. ModulesĪ lot of the active development is happening inside of small npm packages which are used by mineflayer. Make a bot guard a defined area from nearby mobsĪdd a text file with accounts and have them all loginĪnd many more in the examples folder. Learn how to move, jump, ride vehicles, attack nearby entitiesĭisplay your bot's chat with all of the chat colors shown in your terminal Learn how to create a simple bot that is capable of digging blocksĬonnect a discord bot with a mineflayer bot Use chests, furnaces, dispensers, enchantment tables Make your bot go to any location automatically Echo ExampleĬonst )Īnd you'll get a live view looking like this:ĭisplay your bot world view in the browser Without auth specified, the mojang auth style will be guessed. Without a version specified, the version of the server will be guessed automatically. If you want to learn more, more video tutorials are there, and the corresponding source codes for those bots is there. Please read CONTRIBUTING.md and prismarine-contribute UsageĪ tutorial video explaining the basic set up process for a bot can be found here. To update mineflayer (or any Node.js) package and its dependencies, use npm update -depth 9999 Documentation link Installationįirst install Node.js >= 14 from then:
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